"""
axes3d.py, original mplot3d version by John Porter
Created: 23 Sep 2005
Parts fixed by Reinier Heeres <reinier@heeres.eu>
Minor additions by Ben Axelrod <baxelrod@coroware.com>
Significant updates and revisions by Ben Root <ben.v.root@gmail.com>
Module containing Axes3D, an object which can plot 3D objects on a
2D matplotlib figure.
"""
from collections import defaultdict
from functools import reduce
import math
import textwrap
import numpy as np
from matplotlib import artist
import matplotlib.axes as maxes
import matplotlib.cbook as cbook
import matplotlib.collections as mcoll
import matplotlib.colors as mcolors
import matplotlib.docstring as docstring
import matplotlib.scale as mscale
import matplotlib.transforms as mtransforms
from matplotlib.axes import Axes, rcParams
from matplotlib.axes._base import _axis_method_wrapper
from matplotlib.transforms import Bbox
from matplotlib.tri.triangulation import Triangulation
from . import art3d
from . import proj3d
from . import axis3d
@cbook.deprecated("3.2", alternative="Bbox.unit()")
def unit_bbox():
box = Bbox(np.array([[0, 0], [1, 1]]))
return box
@cbook._define_aliases({
"xlim3d": ["xlim"], "ylim3d": ["ylim"], "zlim3d": ["zlim"]})
class Axes3D(Axes):
"""
3D axes object.
"""
name = '3d'
_shared_z_axes = cbook.Grouper()
def __init__(
self, fig, rect=None, *args,
azim=-60, elev=30, sharez=None, proj_type='persp',
box_aspect=None,
**kwargs):
"""
Parameters
----------
fig : Figure
The parent figure.
rect : (float, float, float, float)
The ``(left, bottom, width, height)`` axes position.
azim : float, default: -60
Azimuthal viewing angle.
elev : float, default: 30
Elevation viewing angle.
sharez : Axes3D, optional
Other axes to share z-limits with.
proj_type : {'persp', 'ortho'}
The projection type, default 'persp'.
**kwargs
Other optional keyword arguments:
%(Axes3D)s
Notes
-----
.. versionadded:: 1.2.1
The *sharez* parameter.
"""
if rect is None:
rect = [0.0, 0.0, 1.0, 1.0]
self.initial_azim = azim
self.initial_elev = elev
self.set_proj_type(proj_type)
self.xy_viewLim = Bbox.unit()
self.zz_viewLim = Bbox.unit()
self.xy_dataLim = Bbox.unit()
self.zz_dataLim = Bbox.unit()
# inhibit autoscale_view until the axes are defined
# they can't be defined until Axes.__init__ has been called
self.view_init(self.initial_elev, self.initial_azim)
self._sharez = sharez
if sharez is not None:
self._shared_z_axes.join(self, sharez)
self._adjustable = 'datalim'
super().__init__(
fig, rect, frameon=True, box_aspect=box_aspect, *args, **kwargs
)
# Disable drawing of axes by base class
super().set_axis_off()
# Enable drawing of axes by Axes3D class
self.set_axis_on()
self.M = None
# func used to format z -- fall back on major formatters
self.fmt_zdata = None
if self.zaxis is not None:
self._zcid = self.zaxis.callbacks.connect(
'units finalize', lambda: self._on_units_changed(scalez=True))
else:
self._zcid = None
self.mouse_init()
self.figure.canvas.mpl_connect(
'motion_notify_event', self._on_move),
self.figure.canvas.mpl_connect(
'button_press_event', self._button_press),
self.figure.canvas.mpl_connect(
'button_release_event', self._button_release),
self.set_top_view()
self.patch.set_linewidth(0)
# Calculate the pseudo-data width and height
pseudo_bbox = self.transLimits.inverted().transform([(0, 0), (1, 1)])
self._pseudo_w, self._pseudo_h = pseudo_bbox[1] - pseudo_bbox[0]
self.figure.add_axes(self)
# mplot3d currently manages its own spines and needs these turned off
# for bounding box calculations
for k in self.spines.keys():
self.spines[k].set_visible(False)
def set_axis_off(self):
self._axis3don = False
self.stale = True
def set_axis_on(self):
self._axis3don = True
self.stale = True
def convert_zunits(self, z):
"""
For artists in an axes, if the zaxis has units support,
convert *z* using zaxis unit type
.. versionadded:: 1.2.1
"""
return self.zaxis.convert_units(z)
def _process_unit_info(self, xdata=None, ydata=None, zdata=None,
kwargs=None):
"""Update the axis instances based on unit *kwargs* if given."""
super()._process_unit_info(xdata=xdata, ydata=ydata, kwargs=kwargs)
if self.xaxis is None or self.yaxis is None or self.zaxis is None:
return
if zdata is not None:
# we only need to update if there is nothing set yet.
if not self.zaxis.have_units():
self.zaxis.update_units(xdata)
# process kwargs 2nd since these will override default units
if kwargs is not None:
zunits = kwargs.pop('zunits', self.zaxis.units)
if zunits != self.zaxis.units:
self.zaxis.set_units(zunits)
# If the units being set imply a different converter,
# we need to update.
if zdata is not None:
self.zaxis.update_units(zdata)
def set_top_view(self):
# this happens to be the right view for the viewing coordinates
# moved up and to the left slightly to fit labels and axes
xdwl = 0.95 / self.dist
xdw = 0.9 / self.dist
ydwl = 0.95 / self.dist
ydw = 0.9 / self.dist
# This is purposely using the 2D Axes's set_xlim and set_ylim,
# because we are trying to place our viewing pane.
super().set_xlim(-xdwl, xdw, auto=None)
super().set_ylim(-ydwl, ydw, auto=None)
def _init_axis(self):
"""Init 3D axes; overrides creation of regular X/Y axes."""
self.xaxis = axis3d.XAxis('x', self.xy_viewLim.intervalx,
self.xy_dataLim.intervalx, self)
self.yaxis = axis3d.YAxis('y', self.xy_viewLim.intervaly,
self.xy_dataLim.intervaly, self)
self.zaxis = axis3d.ZAxis('z', self.zz_viewLim.intervalx,
self.zz_dataLim.intervalx, self)
for ax in self.xaxis, self.yaxis, self.zaxis:
ax.init3d()
def get_zaxis(self):
"""Return the ``ZAxis`` (`~.axis3d.Axis`) instance."""
return self.zaxis
get_zgridlines = _axis_method_wrapper("zaxis", "get_gridlines")
get_zticklines = _axis_method_wrapper("zaxis", "get_ticklines")
@cbook.deprecated("3.1", alternative="xaxis", pending=True)
@property
def w_xaxis(self):
return self.xaxis
@cbook.deprecated("3.1", alternative="yaxis", pending=True)
@property
def w_yaxis(self):
return self.yaxis
@cbook.deprecated("3.1", alternative="zaxis", pending=True)
@property
def w_zaxis(self):
return self.zaxis
def _get_axis_list(self):
return super()._get_axis_list() + (self.zaxis, )
def unit_cube(self, vals=None):
minx, maxx, miny, maxy, minz, maxz = vals or self.get_w_lims()
return [(minx, miny, minz),
(maxx, miny, minz),
(maxx, maxy, minz),
(minx, maxy, minz),
(minx, miny, maxz),
(maxx, miny, maxz),
(maxx, maxy, maxz),
(minx, maxy, maxz)]
def tunit_cube(self, vals=None, M=None):
if M is None:
M = self.M
xyzs = self.unit_cube(vals)
tcube = proj3d.proj_points(xyzs, M)
return tcube
def tunit_edges(self, vals=None, M=None):
tc = self.tunit_cube(vals, M)
edges = [(tc[0], tc[1]),
(tc[1], tc[2]),
(tc[2], tc[3]),
(tc[3], tc[0]),
(tc[0], tc[4]),
(tc[1], tc[5]),
(tc[2], tc[6]),
(tc[3], tc[7]),
(tc[4], tc[5]),
(tc[5], tc[6]),
(tc[6], tc[7]),
(tc[7], tc[4])]
return edges
def set_aspect(self, aspect, adjustable=None, anchor=None, share=False):
"""
Set the aspect ratios.
Axes 3D does not current support any aspect but 'auto' which fills
the axes with the data limits.
To simulate having equal aspect in data space, set the ratio
of your data limits to match the value of `~.get_box_aspect`.
To control box aspect ratios use `~.Axes3D.set_box_aspect`.
Parameters
----------
aspect : {'auto'}
Possible values:
========= ==================================================
value description
========= ==================================================
'auto' automatic; fill the position rectangle with data.
========= ==================================================
adjustable : None
Currently ignored by Axes3D
If not *None*, this defines which parameter will be adjusted to
meet the required aspect. See `.set_adjustable` for further
details.
anchor : None or str or 2-tuple of float, optional
If not *None*, this defines where the Axes will be drawn if there
is extra space due to aspect constraints. The most common way to
to specify the anchor are abbreviations of cardinal directions:
===== =====================
value description
===== =====================
'C' centered
'SW' lower left corner
'S' middle of bottom edge
'SE' lower right corner
etc.
===== =====================
See `.set_anchor` for further details.
share : bool, default: False
If ``True``, apply the settings to all shared Axes.
See Also
--------
mpl_toolkits.mplot3d.axes3d.Axes3D.set_box_aspect
"""
if aspect != 'auto':
raise NotImplementedError(
"Axes3D currently only supports the aspect argument "
f"'auto'. You passed in {aspect!r}."
)
if share:
axes = {*self._shared_x_axes.get_siblings(self),
*self._shared_y_axes.get_siblings(self),
*self._shared_z_axes.get_siblings(self),
}
else:
axes = {self}
for ax in axes:
ax._aspect = aspect
ax.stale = True
if anchor is not None:
self.set_anchor(anchor, share=share)
def set_anchor(self, anchor, share=False):
# docstring inherited
if not (anchor in mtransforms.Bbox.coefs or len(anchor) == 2):
raise ValueError('anchor must be among %s' %
', '.join(mtransforms.Bbox.coefs))
if share:
axes = {*self._shared_x_axes.get_siblings(self),
*self._shared_y_axes.get_siblings(self),
*self._shared_z_axes.get_siblings(self),
}
else:
axes = {self}
for ax in axes:
ax._anchor = anchor
ax.stale = True
def set_box_aspect(self, aspect, *, zoom=1):
"""
Set the axes box aspect.
The box aspect is the ratio of height to width in display
units for each face of the box when viewed perpendicular to
that face. This is not to be confused with the data aspect
(which for Axes3D is always 'auto'). The default ratios are
4:4:3 (x:y:z).
To simulate having equal aspect in data space, set the box
aspect to match your data range in each dimension.
*zoom* controls the overall size of the Axes3D in the figure.
Parameters
----------
aspect : 3-tuple of floats or None
Changes the physical dimensions of the Axes3D, such that the ratio
of the axis lengths in display units is x:y:z.
If None, defaults to 4:4:3
zoom : float
Control overall size of the Axes3D in the figure.
"""
if aspect is None:
aspect = np.asarray((4, 4, 3), dtype=float)
else:
orig_aspect = aspect
aspect = np.asarray(aspect, dtype=float)
if aspect.shape != (3,):
raise ValueError(
"You must pass a 3-tuple that can be cast to floats. "
f"You passed {orig_aspect!r}"
)
# default scale tuned to match the mpl32 appearance.
aspect *= 1.8294640721620434 * zoom / np.linalg.norm(aspect)
self._box_aspect = aspect
self.stale = True
def apply_aspect(self, position=None):
if position is None:
position = self.get_position(original=True)
# in the superclass, we would go through and actually deal with axis
# scales and box/datalim. Those are all irrelevant - all we need to do
# is make sure our coordinate system is square.
figW, figH = self.get_figure().get_size_inches()
fig_aspect = figH / figW
box_aspect = 1
pb = position.frozen()
pb1 = pb.shrunk_to_aspect(box_aspect, pb, fig_aspect)
self._set_position(pb1.anchored(self.get_anchor(), pb), 'active')
@artist.allow_rasterization
def draw(self, renderer):
# draw the background patch
self.patch.draw(renderer)
self._frameon = False
# first, set the aspect
# this is duplicated from `axes._base._AxesBase.draw`
# but must be called before any of the artist are drawn as
# it adjusts the view limits and the size of the bounding box
# of the axes
locator = self.get_axes_locator()
if locator:
pos = locator(self, renderer)
self.apply_aspect(pos)
else:
self.apply_aspect()
# add the projection matrix to the renderer
self.M = self.get_proj()
renderer.M = self.M
renderer.vvec = self.vvec
renderer.eye = self.eye
renderer.get_axis_position = self.get_axis_position
# Calculate projection of collections and patches and zorder them.
# Make sure they are drawn above the grids.
zorder_offset = max(axis.get_zorder()
for axis in self._get_axis_list()) + 1
for i, col in enumerate(
sorted(self.collections,
key=lambda col: col.do_3d_projection(renderer),
reverse=True)):
col.zorder = zorder_offset + i
for i, patch in enumerate(
sorted(self.patches,
key=lambda patch: patch.do_3d_projection(renderer),
reverse=True)):
patch.zorder = zorder_offset + i
if self._axis3don:
# Draw panes first
for axis in self._get_axis_list():
axis.draw_pane(renderer)
# Then axes
for axis in self._get_axis_list():
axis.draw(renderer)
# Then rest
super().draw(renderer)
def get_axis_position(self):
vals = self.get_w_lims()
tc = self.tunit_cube(vals, self.M)
xhigh = tc[1][2] > tc[2][2]
yhigh = tc[3][2] > tc[2][2]
zhigh = tc[0][2] > tc[2][2]
return xhigh, yhigh, zhigh
def _on_units_changed(self, scalex=False, scaley=False, scalez=False):
"""
Callback for processing changes to axis units.
Currently forces updates of data limits and view limits.
"""
self.relim()
self.autoscale_view(scalex=scalex, scaley=scaley, scalez=scalez)
def update_datalim(self, xys, **kwargs):
pass
def get_autoscale_on(self):
"""
Get whether autoscaling is applied for all axes on plot commands
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
"""
return super().get_autoscale_on() and self.get_autoscalez_on()
def get_autoscalez_on(self):
"""
Get whether autoscaling for the z-axis is applied on plot commands
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
"""
return self._autoscaleZon
def set_autoscale_on(self, b):
"""
Set whether autoscaling is applied on plot commands
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
Parameters
----------
b : bool
"""
super().set_autoscale_on(b)
self.set_autoscalez_on(b)
def set_autoscalez_on(self, b):
"""
Set whether autoscaling for the z-axis is applied on plot commands
.. versionadded:: 1.1.0
Parameters
----------
b : bool
"""
self._autoscaleZon = b
def set_zmargin(self, m):
"""
Set padding of Z data limits prior to autoscaling.
*m* times the data interval will be added to each
end of that interval before it is used in autoscaling.
accepts: float in range 0 to 1
.. versionadded:: 1.1.0
"""
if m < 0 or m > 1:
raise ValueError("margin must be in range 0 to 1")
self._zmargin = m
self.stale = True
def margins(self, *margins, x=None, y=None, z=None, tight=True):
"""
Convenience method to set or retrieve autoscaling margins.
Call signatures::
margins()
returns xmargin, ymargin, zmargin
::
margins(margin)
margins(xmargin, ymargin, zmargin)
margins(x=xmargin, y=ymargin, z=zmargin)
margins(..., tight=False)
All forms above set the xmargin, ymargin and zmargin
parameters. All keyword parameters are optional. A single
positional argument specifies xmargin, ymargin and zmargin.
Passing both positional and keyword arguments for xmargin,
ymargin, and/or zmargin is invalid.
The *tight* parameter
is passed to :meth:`autoscale_view`, which is executed after
a margin is changed; the default here is *True*, on the
assumption that when margins are specified, no additional
padding to match tick marks is usually desired. Setting
*tight* to *None* will preserve the previous setting.
Specifying any margin changes only the autoscaling; for example,
if *xmargin* is not None, then *xmargin* times the X data
interval will be added to each end of that interval before
it is used in autoscaling.
.. versionadded:: 1.1.0
"""
if margins and x is not None and y is not None and z is not None:
raise TypeError('Cannot pass both positional and keyword '
'arguments for x, y, and/or z.')
elif len(margins) == 1:
x = y = z = margins[0]
elif len(margins) == 3:
x, y, z = margins
elif margins:
raise TypeError('Must pass a single positional argument for all '
'margins, or one for each margin (x, y, z).')
if x is None and y is None and z is None:
if tight is not True:
cbook._warn_external(f'ignoring tight={tight!r} in get mode')
return self._xmargin, self._ymargin, self._zmargin
if x is not None:
self.set_xmargin(x)
if y is not None:
self.set_ymargin(y)
if z is not None:
self.set_zmargin(z)
self.autoscale_view(
tight=tight, scalex=(x is not None), scaley=(y is not None),
scalez=(z is not None)
)
def autoscale(self, enable=True, axis='both', tight=None):
"""
Convenience method for simple axis view autoscaling.
See :meth:`matplotlib.axes.Axes.autoscale` for full explanation.
Note that this function behaves the same, but for all
three axes. Therefore, 'z' can be passed for *axis*,
and 'both' applies to all three axes.
.. versionadded:: 1.1.0
"""
if enable is None:
scalex = True
scaley = True
scalez = True
else:
if axis in ['x', 'both']:
self._autoscaleXon = scalex = bool(enable)
else:
scalex = False
if axis in ['y', 'both']:
self._autoscaleYon = scaley = bool(enable)
else:
scaley = False
if axis in ['z', 'both']:
self._autoscaleZon = scalez = bool(enable)
else:
scalez = False
self.autoscale_view(tight=tight, scalex=scalex, scaley=scaley,
scalez=scalez)
def auto_scale_xyz(self, X, Y, Z=None, had_data=None):
# This updates the bounding boxes as to keep a record as to what the
# minimum sized rectangular volume holds the data.
X = np.reshape(X, -1)
Y = np.reshape(Y, -1)
self.xy_dataLim.update_from_data_xy(
np.column_stack([X, Y]), not had_data)
if Z is not None:
Z = np.reshape(Z, -1)
self.zz_dataLim.update_from_data_xy(
np.column_stack([Z, Z]), not had_data)
# Let autoscale_view figure out how to use this data.
self.autoscale_view()
def autoscale_view(self, tight=None, scalex=True, scaley=True,
scalez=True):
"""
Autoscale the view limits using the data limits.
See :meth:`matplotlib.axes.Axes.autoscale_view` for documentation.
Note that this function applies to the 3D axes, and as such
adds the *scalez* to the function arguments.
.. versionchanged:: 1.1.0
Function signature was changed to better match the 2D version.
*tight* is now explicitly a kwarg and placed first.
.. versionchanged:: 1.2.1
This is now fully functional.
"""
# This method looks at the rectangular volume (see above)
# of data and decides how to scale the view portal to fit it.
if tight is None:
# if image data only just use the datalim
_tight = self._tight or (
len(self.images) > 0
and len(self.lines) == len(self.patches) == 0)
else:
_tight = self._tight = bool(tight)
if scalex and self._autoscaleXon:
self._shared_x_axes.clean()
x0, x1 = self.xy_dataLim.intervalx
xlocator = self.xaxis.get_major_locator()
x0, x1 = xlocator.nonsingular(x0, x1)
if self._xmargin > 0:
delta = (x1 - x0) * self._xmargin
x0 -= delta
x1 += delta
if not _tight:
x0, x1 = xlocator.view_limits(x0, x1)
self.set_xbound(x0, x1)
if scaley and self._autoscaleYon:
self._shared_y_axes.clean()
y0, y1 = self.xy_dataLim.intervaly
ylocator = self.yaxis.get_major_locator()
y0, y1 = ylocator.nonsingular(y0, y1)
if self._ymargin > 0:
delta = (y1 - y0) * self._ymargin
y0 -= delta
y1 += delta
if not _tight:
y0, y1 = ylocator.view_limits(y0, y1)
self.set_ybound(y0, y1)
if scalez and self._autoscaleZon:
self._shared_z_axes.clean()
z0, z1 = self.zz_dataLim.intervalx
zlocator = self.zaxis.get_major_locator()
z0, z1 = zlocator.nonsingular(z0, z1)
if self._zmargin > 0:
delta = (z1 - z0) * self._zmargin
z0 -= delta
z1 += delta
if not _tight:
z0, z1 = zlocator.view_limits(z0, z1)
self.set_zbound(z0, z1)
def get_w_lims(self):
"""Get 3D world limits."""
minx, maxx = self.get_xlim3d()
miny, maxy = self.get_ylim3d()
minz, maxz = self.get_zlim3d()
return minx, maxx, miny, maxy, minz, maxz
def set_xlim3d(self, left=None, right=None, emit=True, auto=False,
*, xmin=None, xmax=None):
"""
Set 3D x limits.
See :meth:`matplotlib.axes.Axes.set_xlim` for full documentation.
"""
if right is None and np.iterable(left):
left, right = left
if xmin is not None:
if left is not None:
raise TypeError('Cannot pass both `xmin` and `left`')
left = xmin
if xmax is not None:
if right is not None:
raise TypeError('Cannot pass both `xmax` and `right`')
right = xmax
self._process_unit_info(xdata=(left, right))
left = self._validate_converted_limits(left, self.convert_xunits)
right = self._validate_converted_limits(right, self.convert_xunits)
old_left, old_right = self.get_xlim()
if left is None:
left = old_left
if right is None:
right = old_right
if left == right:
cbook._warn_external(
f"Attempting to set identical left == right == {left} results "
f"in singular transformations; automatically expanding.")
reverse = left > right
left, right = self.xaxis.get_major_locator().nonsingular(left, right)
left, right = self.xaxis.limit_range_for_scale(left, right)
# cast to bool to avoid bad interaction between python 3.8 and np.bool_
left, right = sorted([left, right], reverse=bool(reverse))
self.xy_viewLim.intervalx = (left, right)
if auto is not None:
self._autoscaleXon = bool(auto)
if emit:
self.callbacks.process('xlim_changed', self)
# Call all of the other x-axes that are shared with this one
for other in self._shared_x_axes.get_siblings(self):
if other is not self:
other.set_xlim(self.xy_viewLim.intervalx,
emit=False, auto=auto)
if other.figure != self.figure:
other.figure.canvas.draw_idle()
self.stale = True
return left, right
def set_ylim3d(self, bottom=None, top=None, emit=True, auto=False,
*, ymin=None, ymax=None):
"""
Set 3D y limits.
See :meth:`matplotlib.axes.Axes.set_ylim` for full documentation.
"""
if top is None and np.iterable(bottom):
bottom, top = bottom
if ymin is not None:
if bottom is not None:
raise TypeError('Cannot pass both `ymin` and `bottom`')
bottom = ymin
if ymax is not None:
if top is not None:
raise TypeError('Cannot pass both `ymax` and `top`')
top = ymax
self._process_unit_info(ydata=(bottom, top))
bottom = self._validate_converted_limits(bottom, self.convert_yunits)
top = self._validate_converted_limits(top, self.convert_yunits)
old_bottom, old_top = self.get_ylim()
if bottom is None:
bottom = old_bottom
if top is None:
top = old_top
if bottom == top:
cbook._warn_external(
f"Attempting to set identical bottom == top == {bottom} "
f"results in singular transformations; automatically "
f"expanding.")
swapped = bottom > top
bottom, top = self.yaxis.get_major_locator().nonsingular(bottom, top)
bottom, top = self.yaxis.limit_range_for_scale(bottom, top)
if swapped:
bottom, top = top, bottom
self.xy_viewLim.intervaly = (bottom, top)
if auto is not None:
self._autoscaleYon = bool(auto)
if emit:
self.callbacks.process('ylim_changed', self)
# Call all of the other y-axes that are shared with this one
for other in self._shared_y_axes.get_siblings(self):
if other is not self:
other.set_ylim(self.xy_viewLim.intervaly,
emit=False, auto=auto)
if other.figure != self.figure:
other.figure.canvas.draw_idle()
self.stale = True
return bottom, top
def set_zlim3d(self, bottom=None, top=None, emit=True, auto=False,
*, zmin=None, zmax=None):
"""
Set 3D z limits.
See :meth:`matplotlib.axes.Axes.set_ylim` for full documentation
"""
if top is None and np.iterable(bottom):
bottom, top = bottom
if zmin is not None:
if bottom is not None:
raise TypeError('Cannot pass both `zmin` and `bottom`')
bottom = zmin
if zmax is not None:
if top is not None:
raise TypeError('Cannot pass both `zmax` and `top`')
top = zmax
self._process_unit_info(zdata=(bottom, top))
bottom = self._validate_converted_limits(bottom, self.convert_zunits)
top = self._validate_converted_limits(top, self.convert_zunits)
old_bottom, old_top = self.get_zlim()
if bottom is None:
bottom = old_bottom
if top is None:
top = old_top
if bottom == top:
cbook._warn_external(
f"Attempting to set identical bottom == top == {bottom} "
f"results in singular transformations; automatically "
f"expanding.")
swapped = bottom > top
bottom, top = self.zaxis.get_major_locator().nonsingular(bottom, top)
bottom, top = self.zaxis.limit_range_for_scale(bottom, top)
if swapped:
bottom, top = top, bottom
self.zz_viewLim.intervalx = (bottom, top)
if auto is not None:
self._autoscaleZon = bool(auto)
if emit:
self.callbacks.process('zlim_changed', self)
# Call all of the other y-axes that are shared with this one
for other in self._shared_z_axes.get_siblings(self):
if other is not self:
other.set_zlim(self.zz_viewLim.intervalx,
emit=False, auto=auto)
if other.figure != self.figure:
other.figure.canvas.draw_idle()
self.stale = True
return bottom, top
def get_xlim3d(self):
return tuple(self.xy_viewLim.intervalx)
get_xlim3d.__doc__ = maxes.Axes.get_xlim.__doc__
if get_xlim3d.__doc__ is not None:
get_xlim3d.__doc__ += """
.. versionchanged:: 1.1.0
This function now correctly refers to the 3D x-limits
"""
def get_ylim3d(self):
return tuple(self.xy_viewLim.intervaly)
get_ylim3d.__doc__ = maxes.Axes.get_ylim.__doc__
if get_ylim3d.__doc__ is not None:
get_ylim3d.__doc__ += """
.. versionchanged:: 1.1.0
This function now correctly refers to the 3D y-limits.
"""
def get_zlim3d(self):
"""Get 3D z limits."""
return tuple(self.zz_viewLim.intervalx)
def get_zscale(self):
"""
Return the zaxis scale string %s
""" % (", ".join(mscale.get_scale_names()))
return self.zaxis.get_scale()
# We need to slightly redefine these to pass scalez=False
# to their calls of autoscale_view.
def set_xscale(self, value, **kwargs):
self.xaxis._set_scale(value, **kwargs)
self.autoscale_view(scaley=False, scalez=False)
self._update_transScale()
self.stale = True
def set_yscale(self, value, **kwargs):
self.yaxis._set_scale(value, **kwargs)
self.autoscale_view(scalex=False, scalez=False)
self._update_transScale()
self.stale = True
def set_zscale(self, value, **kwargs):
self.zaxis._set_scale(value, **kwargs)
self.autoscale_view(scalex=False, scaley=False)
self._update_transScale()
self.stale = True
set_xscale.__doc__, set_yscale.__doc__, set_zscale.__doc__ = map(
"""
Set the {}-axis scale.
Parameters
----------
value : {{"linear"}}
The axis scale type to apply. 3D axes currently only support
linear scales; other scales yield nonsensical results.
**kwargs
Keyword arguments are nominally forwarded to the scale class, but
none of them is applicable for linear scales.
""".format,
["x", "y", "z"])
get_zticks = _axis_method_wrapper("zaxis", "get_ticklocs")
set_zticks = _axis_method_wrapper("zaxis", "set_ticks")
get_zmajorticklabels = _axis_method_wrapper("zaxis", "get_majorticklabels")
get_zminorticklabels = _axis_method_wrapper("zaxis", "get_minorticklabels")
get_zticklabels = _axis_method_wrapper("zaxis", "get_ticklabels")
set_zticklabels = _axis_method_wrapper(
"zaxis", "_set_ticklabels",
doc_sub={"Axis.set_ticks": "Axes3D.set_zticks"})
zaxis_date = _axis_method_wrapper("zaxis", "axis_date")
if zaxis_date.__doc__:
zaxis_date.__doc__ += textwrap.dedent("""
Notes
-----
This function is merely provided for completeness, but 3d axes do not
support dates for ticks, and so this may not work as expected.
""")
def clabel(self, *args, **kwargs):
"""Currently not implemented for 3D axes, and returns *None*."""
return None
def view_init(self, elev=None, azim=None):
"""
Set the elevation and azimuth of the axes in degrees (not radians).
This can be used to rotate the axes programmatically.
'elev' stores the elevation angle in the z plane (in degrees).
'azim' stores the azimuth angle in the (x, y) plane (in degrees).
if 'elev' or 'azim' are None (default), then the initial value
is used which was specified in the :class:`Axes3D` constructor.
"""
self.dist = 10
if elev is None:
self.elev = self.initial_elev
else:
self.elev = elev
if azim is None:
self.azim = self.initial_azim
else:
self.azim = azim
def set_proj_type(self, proj_type):
"""
Set the projection type.
Parameters
----------
proj_type : {'persp', 'ortho'}
"""
self._projection = cbook._check_getitem({
'persp': proj3d.persp_transformation,
'ortho': proj3d.ortho_transformation,
}, proj_type=proj_type)
def get_proj(self):
"""Create the projection matrix from the current viewing position."""
# elev stores the elevation angle in the z plane
# azim stores the azimuth angle in the x,y plane
#
# dist is the distance of the eye viewing point from the object
# point.
relev, razim = np.pi * self.elev/180, np.pi * self.azim/180
xmin, xmax = self.get_xlim3d()
ymin, ymax = self.get_ylim3d()
zmin, zmax = self.get_zlim3d()
# transform to uniform world coordinates 0-1, 0-1, 0-1
worldM = proj3d.world_transformation(xmin, xmax,
ymin, ymax,
zmin, zmax,
pb_aspect=self._box_aspect)
# look into the middle of the new coordinates
R = self._box_aspect / 2
xp = R[0] + np.cos(razim) * np.cos(relev) * self.dist
yp = R[1] + np.sin(razim) * np.cos(relev) * self.dist
zp = R[2] + np.sin(relev) * self.dist
E = np.array((xp, yp, zp))
self.eye = E
self.vvec = R - E
self.vvec = self.vvec / np.linalg.norm(self.vvec)
if abs(relev) > np.pi/2:
# upside down
V = np.array((0, 0, -1))
else:
V = np.array((0, 0, 1))
zfront, zback = -self.dist, self.dist
viewM = proj3d.view_transformation(E, R, V)
projM = self._projection(zfront, zback)
M0 = np.dot(viewM, worldM)
M = np.dot(projM, M0)
return M
def mouse_init(self, rotate_btn=1, zoom_btn=3):
"""
Set the mouse buttons for 3D rotation and zooming.
Parameters
----------
rotate_btn : int or list of int, default: 1
The mouse button or buttons to use for 3D rotation of the axes.
zoom_btn : int or list of int, default: 3
The mouse button or buttons to use to zoom the 3D axes.
"""
self.button_pressed = None
# coerce scalars into array-like, then convert into
# a regular list to avoid comparisons against None
# which breaks in recent versions of numpy.
self._rotate_btn = np.atleast_1d(rotate_btn).tolist()
self._zoom_btn = np.atleast_1d(zoom_btn).tolist()
def disable_mouse_rotation(self):
"""Disable mouse buttons for 3D rotation and zooming."""
self.mouse_init(rotate_btn=[], zoom_btn=[])
def can_zoom(self):
"""
Return *True* if this axes supports the zoom box button functionality.
3D axes objects do not use the zoom box button.
"""
return False
def can_pan(self):
"""
Return *True* if this axes supports the pan/zoom button functionality.
3D axes objects do not use the pan/zoom button.
"""
return False
def cla(self):
# docstring inherited.
super().cla()
self.zaxis.cla()
if self._sharez is not None:
self.zaxis.major = self._sharez.zaxis.major
self.zaxis.minor = self._sharez.zaxis.minor
z0, z1 = self._sharez.get_zlim()
self.set_zlim(z0, z1, emit=False, auto=None)
self.zaxis._set_scale(self._sharez.zaxis.get_scale())
else:
self.zaxis._set_scale('linear')
try:
self.set_zlim(0, 1)
except TypeError:
pass
self._autoscaleZon = True
self._zmargin = 0
self.grid(rcParams['axes3d.grid'])
def _button_press(self, event):
if event.inaxes == self:
self.button_pressed = event.button
self.sx, self.sy = event.xdata, event.ydata
toolbar = getattr(self.figure.canvas, "toolbar")
if toolbar and toolbar._nav_stack() is None:
self.figure.canvas.toolbar.push_current()
def _button_release(self, event):
self.button_pressed = None
toolbar = getattr(self.figure.canvas, "toolbar")
if toolbar:
self.figure.canvas.toolbar.push_current()
def _get_view(self):
# docstring inherited
return (self.get_xlim(), self.get_ylim(), self.get_zlim(),
self.elev, self.azim)
def _set_view(self, view):
# docstring inherited
xlim, ylim, zlim, elev, azim = view
self.set(xlim=xlim, ylim=ylim, zlim=zlim)
self.elev = elev
self.azim = azim
def format_zdata(self, z):
"""
Return *z* string formatted. This function will use the
:attr:`fmt_zdata` attribute if it is callable, else will fall
back on the zaxis major formatter
"""
try:
return self.fmt_zdata(z)
except (AttributeError, TypeError):
func = self.zaxis.get_major_formatter().format_data_short
val = func(z)
return val
def format_coord(self, xd, yd):
"""
Given the 2D view coordinates attempt to guess a 3D coordinate.
Looks for the nearest edge to the point and then assumes that
the point is at the same z location as the nearest point on the edge.
"""
if self.M is None:
return ''
if self.button_pressed in self._rotate_btn:
return 'azimuth={:.0f} deg, elevation={:.0f} deg '.format(
self.azim, self.elev)
# ignore xd and yd and display angles instead
# nearest edge
p0, p1 = min(self.tunit_edges(),
key=lambda edge: proj3d._line2d_seg_dist(
edge[0], edge[1], (xd, yd)))
# scale the z value to match
x0, y0, z0 = p0
x1, y1, z1 = p1
d0 = np.hypot(x0-xd, y0-yd)
d1 = np.hypot(x1-xd, y1-yd)
dt = d0+d1
z = d1/dt * z0 + d0/dt * z1
x, y, z = proj3d.inv_transform(xd, yd, z, self.M)
xs = self.format_xdata(x)
ys = self.format_ydata(y)
zs = self.format_zdata(z)
return 'x=%s, y=%s, z=%s' % (xs, ys, zs)
def _on_move(self, event):
"""
Mouse moving.
By default, button-1 rotates and button-3 zooms; these buttons can be
modified via `mouse_init`.
"""
if not self.button_pressed:
return
if self.M is None:
return
x, y = event.xdata, event.ydata
# In case the mouse is out of bounds.
if x is None:
return
dx, dy = x - self.sx, y - self.sy
w = self._pseudo_w
h = self._pseudo_h
self.sx, self.sy = x, y
# Rotation
if self.button_pressed in self._rotate_btn:
# rotate viewing point
# get the x and y pixel coords
if dx == 0 and dy == 0:
return
self.elev = art3d._norm_angle(self.elev - (dy/h)*180)
self.azim = art3d._norm_angle(self.azim - (dx/w)*180)
self.get_proj()
self.stale = True
self.figure.canvas.draw_idle()
# elif self.button_pressed == 2:
# pan view
# project xv, yv, zv -> xw, yw, zw
# pan
# pass
# Zoom
elif self.button_pressed in self._zoom_btn:
# zoom view
# hmmm..this needs some help from clipping....
minx, maxx, miny, maxy, minz, maxz = self.get_w_lims()
df = 1-((h - dy)/h)
dx = (maxx-minx)*df
dy = (maxy-miny)*df
dz = (maxz-minz)*df
self.set_xlim3d(minx - dx, maxx + dx)
self.set_ylim3d(miny - dy, maxy + dy)
self.set_zlim3d(minz - dz, maxz + dz)
self.get_proj()
self.figure.canvas.draw_idle()
def set_zlabel(self, zlabel, fontdict=None, labelpad=None, **kwargs):
"""
Set zlabel. See doc for `.set_ylabel` for description.
"""
if labelpad is not None:
self.zaxis.labelpad = labelpad
return self.zaxis.set_label_text(zlabel, fontdict, **kwargs)
def get_zlabel(self):
"""
Get the z-label text string.
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
"""
label = self.zaxis.get_label()
return label.get_text()
# Axes rectangle characteristics
def get_frame_on(self):
"""Get whether the 3D axes panels are drawn."""
return self._frameon
def set_frame_on(self, b):
"""
Set whether the 3D axes panels are drawn.
Parameters
----------
b : bool
"""
self._frameon = bool(b)
self.stale = True
def grid(self, b=True, **kwargs):
"""
Set / unset 3D grid.
.. note::
Currently, this function does not behave the same as
:meth:`matplotlib.axes.Axes.grid`, but it is intended to
eventually support that behavior.
.. versionadded:: 1.1.0
"""
# TODO: Operate on each axes separately
if len(kwargs):
b = True
self._draw_grid = b
self.stale = True
def locator_params(self, axis='both', tight=None, **kwargs):
"""
Convenience method for controlling tick locators.
See :meth:`matplotlib.axes.Axes.locator_params` for full
documentation. Note that this is for Axes3D objects,
therefore, setting *axis* to 'both' will result in the
parameters being set for all three axes. Also, *axis*
can also take a value of 'z' to apply parameters to the
z axis.
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
"""
_x = axis in ['x', 'both']
_y = axis in ['y', 'both']
_z = axis in ['z', 'both']
if _x:
self.xaxis.get_major_locator().set_params(**kwargs)
if _y:
self.yaxis.get_major_locator().set_params(**kwargs)
if _z:
self.zaxis.get_major_locator().set_params(**kwargs)
self.autoscale_view(tight=tight, scalex=_x, scaley=_y, scalez=_z)
def tick_params(self, axis='both', **kwargs):
"""
Convenience method for changing the appearance of ticks and
tick labels.
See :meth:`matplotlib.axes.Axes.tick_params` for more complete
documentation.
The only difference is that setting *axis* to 'both' will
mean that the settings are applied to all three axes. Also,
the *axis* parameter also accepts a value of 'z', which
would mean to apply to only the z-axis.
Also, because of how Axes3D objects are drawn very differently
from regular 2D axes, some of these settings may have
ambiguous meaning. For simplicity, the 'z' axis will
accept settings as if it was like the 'y' axis.
.. note::
Axes3D currently ignores some of these settings.
.. versionadded:: 1.1.0
"""
cbook._check_in_list(['x', 'y', 'z', 'both'], axis=axis)
if axis in ['x', 'y', 'both']:
super().tick_params(axis, **kwargs)
if axis in ['z', 'both']:
zkw = dict(kwargs)
zkw.pop('top', None)
zkw.pop('bottom', None)
zkw.pop('labeltop', None)
zkw.pop('labelbottom', None)
self.zaxis.set_tick_params(**zkw)
# data limits, ticks, tick labels, and formatting
def invert_zaxis(self):
"""
Invert the z-axis.
.. versionadded:: 1.1.0
This function was added, but not tested. Please report any bugs.
"""
bottom, top = self.get_zlim()
self.set_zlim(top, bottom, auto=None)
def zaxis_inverted(self):
"""
Returns True if the z-axis is inverted.
.. versionadded:: 1.1.0
"""
bottom, top = self.get_zlim()
return top < bottom
def get_zbound(self):
"""
Return the lower and upper z-axis bounds, in increasing order.
.. versionadded:: 1.1.0
"""
bottom, top = self.get_zlim()
if bottom < top:
return bottom, top
else:
return top, bottom
def set_zbound(self, lower=None, upper=None):
"""
Set the lower and upper numerical bounds of the z-axis.
This method will honor axes inversion regardless of parameter order.
It will not change the autoscaling setting (`.get_autoscalez_on()`).
.. versionadded:: 1.1.0
"""
if upper is None and np.iterable(lower):
lower, upper = lower
old_lower, old_upper = self.get_zbound()
if lower is None:
lower = old_lower
if upper is None:
upper = old_upper
self.set_zlim(sorted((lower, upper),
reverse=bool(self.zaxis_inverted())),
auto=None)
[docs] def text(self, x, y, z, s, zdir=None, **kwargs):
"""
Add text to the plot. kwargs will be passed on to Axes.text,
except for the *zdir* keyword, which sets the direction to be
used as the z direction.
"""
text = super().text(x, y, s, **kwargs)
art3d.text_2d_to_3d(text, z, zdir)
return text
text3D = text
text2D = Axes.text
[docs] def plot(self, xs, ys, *args, zdir='z', **kwargs):
"""
Plot 2D or 3D data.
Parameters
----------
xs : 1D array-like
x coordinates of vertices.
ys : 1D array-like
y coordinates of vertices.
zs : float or 1D array-like
z coordinates of vertices; either one for all points or one for
each point.
zdir : {'x', 'y', 'z'}, default: 'z'
When plotting 2D data, the direction to use as z ('x', 'y' or 'z').
**kwargs
Other arguments are forwarded to `matplotlib.axes.Axes.plot`.
"""
had_data = self.has_data()
# `zs` can be passed positionally or as keyword; checking whether
# args[0] is a string matches the behavior of 2D `plot` (via
# `_process_plot_var_args`).
if args and not isinstance(args[0], str):
zs, *args = args
if 'zs' in kwargs:
raise TypeError("plot() for multiple values for argument 'z'")
else:
zs = kwargs.pop('zs', 0)
# Match length
zs = np.broadcast_to(zs, np.shape(xs))
lines = super().plot(xs, ys, *args, **kwargs)
for line in lines:
art3d.line_2d_to_3d(line, zs=zs, zdir=zdir)
xs, ys, zs = art3d.juggle_axes(xs, ys, zs, zdir)
self.auto_scale_xyz(xs, ys, zs, had_data)
return lines
plot3D = plot
[docs] def plot_surface(self, X, Y, Z, *args, norm=None, vmin=None,
vmax=None, lightsource=None, **kwargs):
"""
Create a surface plot.
By default it will be colored in shades of a solid color, but it also
supports color mapping by supplying the *cmap* argument.
.. note::
The *rcount* and *ccount* kwargs, which both default to 50,
determine the maximum number of samples used in each direction. If
the input data is larger, it will be downsampled (by slicing) to
these numbers of points.
.. note::
To maximize rendering speed consider setting *rstride* and *cstride*
to divisors of the number of rows minus 1 and columns minus 1
respectively. For example, given 51 rows rstride can be any of the
divisors of 50.
Similarly, a setting of *rstride* and *cstride* equal to 1 (or
*rcount* and *ccount* equal the number of rows and columns) can use
the optimized path.
Parameters
----------
X, Y, Z : 2d arrays
Data values.
rcount, ccount : int
Maximum number of samples used in each direction. If the input
data is larger, it will be downsampled (by slicing) to these
numbers of points. Defaults to 50.
.. versionadded:: 2.0
rstride, cstride : int
Downsampling stride in each direction. These arguments are
mutually exclusive with *rcount* and *ccount*. If only one of
*rstride* or *cstride* is set, the other defaults to 10.
'classic' mode uses a default of ``rstride = cstride = 10`` instead
of the new default of ``rcount = ccount = 50``.
color : color-like
Color of the surface patches.
cmap : Colormap
Colormap of the surface patches.
facecolors : array-like of colors.
Colors of each individual patch.
norm : Normalize
Normalization for the colormap.
vmin, vmax : float
Bounds for the normalization.
shade : bool, default: True
Whether to shade the facecolors. Shading is always disabled when
*cmap* is specified.
lightsource : `~matplotlib.colors.LightSource`
The lightsource to use when *shade* is True.
**kwargs
Other arguments are forwarded to `.Poly3DCollection`.
"""
had_data = self.has_data()
if Z.ndim != 2:
raise ValueError("Argument Z must be 2-dimensional.")
if np.any(np.isnan(Z)):
cbook._warn_external(
"Z contains NaN values. This may result in rendering "
"artifacts.")
# TODO: Support masked arrays
X, Y, Z = np.broadcast_arrays(X, Y, Z)
rows, cols = Z.shape
has_stride = 'rstride' in kwargs or 'cstride' in kwargs
has_count = 'rcount' in kwargs or 'ccount' in kwargs
if has_stride and has_count:
raise ValueError("Cannot specify both stride and count arguments")
rstride = kwargs.pop('rstride', 10)
cstride = kwargs.pop('cstride', 10)
rcount = kwargs.pop('rcount', 50)
ccount = kwargs.pop('ccount', 50)
if rcParams['_internal.classic_mode']:
# Strides have priority over counts in classic mode.
# So, only compute strides from counts
# if counts were explicitly given
compute_strides = has_count
else:
# If the strides are provided then it has priority.
# Otherwise, compute the strides from the counts.
compute_strides = not has_stride
if compute_strides:
rstride = int(max(np.ceil(rows / rcount), 1))
cstride = int(max(np.ceil(cols / ccount), 1))
if 'facecolors' in kwargs:
fcolors = kwargs.pop('facecolors')
else:
color = kwargs.pop('color', None)
if color is None:
color = self._get_lines.get_next_color()
color = np.array(mcolors.to_rgba(color))
fcolors = None
cmap = kwargs.get('cmap', None)
shade = kwargs.pop('shade', cmap is None)
if shade is None:
cbook.warn_deprecated(
"3.1",
message="Passing shade=None to Axes3D.plot_surface() is "
"deprecated since matplotlib 3.1 and will change its "
"semantic or raise an error in matplotlib 3.3. "
"Please use shade=False instead.")
colset = [] # the sampled facecolor
if (rows - 1) % rstride == 0 and \
(cols - 1) % cstride == 0 and \
fcolors is None:
polys = np.stack(
[cbook._array_patch_perimeters(a, rstride, cstride)
for a in (X, Y, Z)],
axis=-1)
else:
# evenly spaced, and including both endpoints
row_inds = list(range(0, rows-1, rstride)) + [rows-1]
col_inds = list(range(0, cols-1, cstride)) + [cols-1]
polys = []
for rs, rs_next in zip(row_inds[:-1], row_inds[1:]):
for cs, cs_next in zip(col_inds[:-1], col_inds[1:]):
ps = [
# +1 ensures we share edges between polygons
cbook._array_perimeter(a[rs:rs_next+1, cs:cs_next+1])
for a in (X, Y, Z)
]
# ps = np.stack(ps, axis=-1)
ps = np.array(ps).T
polys.append(ps)
if fcolors is not None:
colset.append(fcolors[rs][cs])
# note that the striding causes some polygons to have more coordinates
# than others
polyc = art3d.Poly3DCollection(polys, *args, **kwargs)
if fcolors is not None:
if shade:
colset = self._shade_colors(
colset, self._generate_normals(polys), lightsource)
polyc.set_facecolors(colset)
polyc.set_edgecolors(colset)
elif cmap:
# can't always vectorize, because polys might be jagged
if isinstance(polys, np.ndarray):
avg_z = polys[..., 2].mean(axis=-1)
else:
avg_z = np.array([ps[:, 2].mean() for ps in polys])
polyc.set_array(avg_z)
if vmin is not None or vmax is not None:
polyc.set_clim(vmin, vmax)
if norm is not None:
polyc.set_norm(norm)
else:
if shade:
colset = self._shade_colors(
color, self._generate_normals(polys), lightsource)
else:
colset = color
polyc.set_facecolors(colset)
self.add_collection(polyc)
self.auto_scale_xyz(X, Y, Z, had_data)
return polyc
def _generate_normals(self, polygons):
"""
Compute the normals of a list of polygons.
Normals point towards the viewer for a face with its vertices in
counterclockwise order, following the right hand rule.
Uses three points equally spaced around the polygon.
This normal of course might not make sense for polygons with more than
three points not lying in a plane, but it's a plausible and fast
approximation.
Parameters
----------
polygons: list of (M_i, 3) array-like, or (..., M, 3) array-like
A sequence of polygons to compute normals for, which can have
varying numbers of vertices. If the polygons all have the same
number of vertices and array is passed, then the operation will
be vectorized.
Returns
-------
normals: (..., 3) array-like
A normal vector estimated for the polygon.
"""
if isinstance(polygons, np.ndarray):
# optimization: polygons all have the same number of points, so can
# vectorize
n = polygons.shape[-2]
i1, i2, i3 = 0, n//3, 2*n//3
v1 = polygons[..., i1, :] - polygons[..., i2, :]
v2 = polygons[..., i2, :] - polygons[..., i3, :]
else:
# The subtraction doesn't vectorize because polygons is jagged.
v1 = np.empty((len(polygons), 3))
v2 = np.empty((len(polygons), 3))
for poly_i, ps in enumerate(polygons):
n = len(ps)
i1, i2, i3 = 0, n//3, 2*n//3
v1[poly_i, :] = ps[i1, :] - ps[i2, :]
v2[poly_i, :] = ps[i2, :] - ps[i3, :]
return np.cross(v1, v2)
def _shade_colors(self, color, normals, lightsource=None):
"""
Shade *color* using normal vectors given by *normals*.
*color* can also be an array of the same length as *normals*.
"""
if lightsource is None:
# chosen for backwards-compatibility
lightsource = mcolors.LightSource(azdeg=225, altdeg=19.4712)
with np.errstate(invalid="ignore"):
shade = ((normals / np.linalg.norm(normals, axis=1, keepdims=True))
@ lightsource.direction)
mask = ~np.isnan(shade)
if mask.any():
# convert dot product to allowed shading fractions
in_norm = mcolors.Normalize(-1, 1)
out_norm = mcolors.Normalize(0.3, 1).inverse
def norm(x):
return out_norm(in_norm(x))
shade[~mask] = 0
color = mcolors.to_rgba_array(color)
# shape of color should be (M, 4) (where M is number of faces)
# shape of shade should be (M,)
# colors should have final shape of (M, 4)
alpha = color[:, 3]
colors = norm(shade)[:, np.newaxis] * color
colors[:, 3] = alpha
else:
colors = np.asanyarray(color).copy()
return colors
[docs] def plot_wireframe(self, X, Y, Z, *args, **kwargs):
"""
Plot a 3D wireframe.
.. note::
The *rcount* and *ccount* kwargs, which both default to 50,
determine the maximum number of samples used in each direction. If
the input data is larger, it will be downsampled (by slicing) to
these numbers of points.
Parameters
----------
X, Y, Z : 2d arrays
Data values.
rcount, ccount : int
Maximum number of samples used in each direction. If the input
data is larger, it will be downsampled (by slicing) to these
numbers of points. Setting a count to zero causes the data to be
not sampled in the corresponding direction, producing a 3D line
plot rather than a wireframe plot. Defaults to 50.
.. versionadded:: 2.0
rstride, cstride : int
Downsampling stride in each direction. These arguments are
mutually exclusive with *rcount* and *ccount*. If only one of
*rstride* or *cstride* is set, the other defaults to 1. Setting a
stride to zero causes the data to be not sampled in the
corresponding direction, producing a 3D line plot rather than a
wireframe plot.
'classic' mode uses a default of ``rstride = cstride = 1`` instead
of the new default of ``rcount = ccount = 50``.
**kwargs
Other arguments are forwarded to `.Line3DCollection`.
"""
had_data = self.has_data()
if Z.ndim != 2:
raise ValueError("Argument Z must be 2-dimensional.")
# FIXME: Support masked arrays
X, Y, Z = np.broadcast_arrays(X, Y, Z)
rows, cols = Z.shape
has_stride = 'rstride' in kwargs or 'cstride' in kwargs
has_count = 'rcount' in kwargs or 'ccount' in kwargs
if has_stride and has_count:
raise ValueError("Cannot specify both stride and count arguments")
rstride = kwargs.pop('rstride', 1)
cstride = kwargs.pop('cstride', 1)
rcount = kwargs.pop('rcount', 50)
ccount = kwargs.pop('ccount', 50)
if rcParams['_internal.classic_mode']:
# Strides have priority over counts in classic mode.
# So, only compute strides from counts
# if counts were explicitly given
if has_count:
rstride = int(max(np.ceil(rows / rcount), 1)) if rcount else 0
cstride = int(max(np.ceil(cols / ccount), 1)) if ccount else 0
else:
# If the strides are provided then it has priority.
# Otherwise, compute the strides from the counts.
if not has_stride:
rstride = int(max(np.ceil(rows / rcount), 1)) if rcount else 0
cstride = int(max(np.ceil(cols / ccount), 1)) if ccount else 0
# We want two sets of lines, one running along the "rows" of
# Z and another set of lines running along the "columns" of Z.
# This transpose will make it easy to obtain the columns.
tX, tY, tZ = np.transpose(X), np.transpose(Y), np.transpose(Z)
if rstride:
rii = list(range(0, rows, rstride))
# Add the last index only if needed
if rows > 0 and rii[-1] != (rows - 1):
rii += [rows-1]
else:
rii = []
if cstride:
cii = list(range(0, cols, cstride))
# Add the last index only if needed
if cols > 0 and cii[-1] != (cols - 1):
cii += [cols-1]
else:
cii = []
if rstride == 0 and cstride == 0:
raise ValueError("Either rstride or cstride must be non zero")
# If the inputs were empty, then just
# reset everything.
if Z.size == 0:
rii = []
cii = []
xlines = [X[i] for i in rii]
ylines = [Y[i] for i in rii]
zlines = [Z[i] for i in rii]
txlines = [tX[i] for i in cii]
tylines = [tY[i] for i in cii]
tzlines = [tZ[i] for i in cii]
lines = ([list(zip(xl, yl, zl))
for xl, yl, zl in zip(xlines, ylines, zlines)]
+ [list(zip(xl, yl, zl))
for xl, yl, zl in zip(txlines, tylines, tzlines)])
linec = art3d.Line3DCollection(lines, *args, **kwargs)
self.add_collection(linec)
self.auto_scale_xyz(X, Y, Z, had_data)
return linec
[docs] def plot_trisurf(self, *args, color=None, norm=None, vmin=None, vmax=None,
lightsource=None, **kwargs):
"""
Plot a triangulated surface.
The (optional) triangulation can be specified in one of two ways;
either::
plot_trisurf(triangulation, ...)
where triangulation is a `~matplotlib.tri.Triangulation` object, or::
plot_trisurf(X, Y, ...)
plot_trisurf(X, Y, triangles, ...)
plot_trisurf(X, Y, triangles=triangles, ...)
in which case a Triangulation object will be created. See
`.Triangulation` for a explanation of these possibilities.
The remaining arguments are::
plot_trisurf(..., Z)
where *Z* is the array of values to contour, one per point
in the triangulation.
Parameters
----------
X, Y, Z : array-like
Data values as 1D arrays.
color
Color of the surface patches.
cmap
A colormap for the surface patches.
norm : Normalize
An instance of Normalize to map values to colors.
vmin, vmax : float, default: None
Minimum and maximum value to map.
shade : bool, default: True
Whether to shade the facecolors. Shading is always disabled when
*cmap* is specified.
lightsource : `~matplotlib.colors.LightSource`
The lightsource to use when *shade* is True.
**kwargs
All other arguments are passed on to
:class:`~mpl_toolkits.mplot3d.art3d.Poly3DCollection`
Examples
--------
.. plot:: gallery/mplot3d/trisurf3d.py
.. plot:: gallery/mplot3d/trisurf3d_2.py
.. versionadded:: 1.2.0
"""
had_data = self.has_data()
# TODO: Support custom face colours
if color is None:
color = self._get_lines.get_next_color()
color = np.array(mcolors.to_rgba(color))
cmap = kwargs.get('cmap', None)
shade = kwargs.pop('shade', cmap is None)
tri, args, kwargs = \
Triangulation.get_from_args_and_kwargs(*args, **kwargs)
try:
z = kwargs.pop('Z')
except KeyError:
# We do this so Z doesn't get passed as an arg to PolyCollection
z, *args = args
z = np.asarray(z)
triangles = tri.get_masked_triangles()
xt = tri.x[triangles]
yt = tri.y[triangles]
zt = z[triangles]
verts = np.stack((xt, yt, zt), axis=-1)
polyc = art3d.Poly3DCollection(verts, *args, **kwargs)
if cmap:
# average over the three points of each triangle
avg_z = verts[:, :, 2].mean(axis=1)
polyc.set_array(avg_z)
if vmin is not None or vmax is not None:
polyc.set_clim(vmin, vmax)
if norm is not None:
polyc.set_norm(norm)
else:
if shade:
normals = self._generate_normals(verts)
colset = self._shade_colors(color, normals, lightsource)
else:
colset = color
polyc.set_facecolors(colset)
self.add_collection(polyc)
self.auto_scale_xyz(tri.x, tri.y, z, had_data)
return polyc
def _3d_extend_contour(self, cset, stride=5):
"""
Extend a contour in 3D by creating
"""
levels = cset.levels
colls = cset.collections
dz = (levels[1] - levels[0]) / 2
for z, linec in zip(levels, colls):
paths = linec.get_paths()
if not paths:
continue
topverts = art3d._paths_to_3d_segments(paths, z - dz)
botverts = art3d._paths_to_3d_segments(paths, z + dz)
color = linec.get_color()[0]
polyverts = []
normals = []
nsteps = round(len(topverts[0]) / stride)
if nsteps <= 1:
if len(topverts[0]) > 1:
nsteps = 2
else:
continue
stepsize = (len(topverts[0]) - 1) / (nsteps - 1)
for i in range(int(round(nsteps)) - 1):
i1 = int(round(i * stepsize))
i2 = int(round((i + 1) * stepsize))
polyverts.append([topverts[0][i1],
topverts[0][i2],
botverts[0][i2],
botverts[0][i1]])
# all polygons have 4 vertices, so vectorize
polyverts = np.array(polyverts)
normals = self._generate_normals(polyverts)
colors = self._shade_colors(color, normals)
colors2 = self._shade_colors(color, normals)
polycol = art3d.Poly3DCollection(polyverts,
facecolors=colors,
edgecolors=colors2)
polycol.set_sort_zpos(z)
self.add_collection3d(polycol)
for col in colls:
self.collections.remove(col)
def add_contour_set(
self, cset, extend3d=False, stride=5, zdir='z', offset=None):
zdir = '-' + zdir
if extend3d:
self._3d_extend_contour(cset, stride)
else:
for z, linec in zip(cset.levels, cset.collections):
if offset is not None:
z = offset
art3d.line_collection_2d_to_3d(linec, z, zdir=zdir)
def add_contourf_set(self, cset, zdir='z', offset=None):
zdir = '-' + zdir
for z, linec in zip(cset.levels, cset.collections):
if offset is not None:
z = offset
art3d.poly_collection_2d_to_3d(linec, z, zdir=zdir)
linec.set_sort_zpos(z)
[docs] def contour(self, X, Y, Z, *args,
extend3d=False, stride=5, zdir='z', offset=None, **kwargs):
"""
Create a 3D contour plot.
Parameters
----------
X, Y, Z : array-like
Input data.
extend3d : bool, default: False
Whether to extend contour in 3D.
stride : int
Step size for extending contour.
zdir : {'x', 'y', 'z'}, default: 'z'
The direction to use.
offset : float, optional
If specified, plot a projection of the contour lines at this
position in a plane normal to zdir.
*args, **kwargs
Other arguments are forwarded to `matplotlib.axes.Axes.contour`.
Returns
-------
matplotlib.contour.QuadContourSet
"""
had_data = self.has_data()
jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir)
cset = super().contour(jX, jY, jZ, *args, **kwargs)
self.add_contour_set(cset, extend3d, stride, zdir, offset)
self.auto_scale_xyz(X, Y, Z, had_data)
return cset
contour3D = contour
def tricontour(self, *args,
extend3d=False, stride=5, zdir='z', offset=None, **kwargs):
"""
Create a 3D contour plot.
.. versionchanged:: 1.3.0
Added support for custom triangulations
.. note::
This method currently produces incorrect output due to a
longstanding bug in 3D PolyCollection rendering.
Parameters
----------
X, Y, Z : array-like
Input data.
extend3d : bool, default: False
Whether to extend contour in 3D.
stride : int
Step size for extending contour.
zdir : {'x', 'y', 'z'}, default: 'z'
The direction to use.
offset : float, optional
If specified, plot a projection of the contour lines at this
position in a plane normal to zdir.
*args, **kwargs
Other arguments are forwarded to `matplotlib.axes.Axes.tricontour`.
Returns
-------
matplotlib.tri.tricontour.TriContourSet
"""
had_data = self.has_data()
tri, args, kwargs = Triangulation.get_from_args_and_kwargs(
*args, **kwargs)
X = tri.x
Y = tri.y
if 'Z' in kwargs:
Z = kwargs.pop('Z')
else:
# We do this so Z doesn't get passed as an arg to Axes.tricontour
Z, *args = args
jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir)
tri = Triangulation(jX, jY, tri.triangles, tri.mask)
cset = super().tricontour(tri, jZ, *args, **kwargs)
self.add_contour_set(cset, extend3d, stride, zdir, offset)
self.auto_scale_xyz(X, Y, Z, had_data)
return cset
[docs] def contourf(self, X, Y, Z, *args, zdir='z', offset=None, **kwargs):
"""
Create a 3D filled contour plot.
Parameters
----------
X, Y, Z : array-like
Input data.
zdir : {'x', 'y', 'z'}, default: 'z'
The direction to use.
offset : float, optional
If specified, plot a projection of the contour lines at this
position in a plane normal to zdir.
*args, **kwargs
Other arguments are forwarded to `matplotlib.axes.Axes.contourf`.
Returns
-------
matplotlib.contour.QuadContourSet
Notes
-----
.. versionadded:: 1.1.0
The *zdir* and *offset* parameters.
"""
had_data = self.has_data()
jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir)
cset = super().contourf(jX, jY, jZ, *args, **kwargs)
self.add_contourf_set(cset, zdir, offset)
self.auto_scale_xyz(X, Y, Z, had_data)
return cset
contourf3D = contourf
def tricontourf(self, *args, zdir='z', offset=None, **kwargs):
"""
Create a 3D filled contour plot.
.. note::
This method currently produces incorrect output due to a
longstanding bug in 3D PolyCollection rendering.
Parameters
----------
X, Y, Z : array-like
Input data.
zdir : {'x', 'y', 'z'}, default: 'z'
The direction to use.
offset : float, optional
If specified, plot a projection of the contour lines at this
position in a plane normal to zdir.
*args, **kwargs
Other arguments are forwarded to
`matplotlib.axes.Axes.tricontourf`.
Returns
-------
matplotlib.tri.tricontour.TriContourSet
Notes
-----
.. versionadded:: 1.1.0
The *zdir* and *offset* parameters.
.. versionchanged:: 1.3.0
Added support for custom triangulations
"""
had_data = self.has_data()
tri, args, kwargs = Triangulation.get_from_args_and_kwargs(
*args, **kwargs)
X = tri.x
Y = tri.y
if 'Z' in kwargs:
Z = kwargs.pop('Z')
else:
# We do this so Z doesn't get passed as an arg to Axes.tricontourf
Z, *args = args
jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir)
tri = Triangulation(jX, jY, tri.triangles, tri.mask)
cset = super().tricontourf(tri, jZ, *args, **kwargs)
self.add_contourf_set(cset, zdir, offset)
self.auto_scale_xyz(X, Y, Z, had_data)
return cset
[docs] def add_collection3d(self, col, zs=0, zdir='z'):
"""
Add a 3D collection object to the plot.
2D collection types are converted to a 3D version by
modifying the object and adding z coordinate information.
Supported are:
- PolyCollection
- LineCollection
- PatchCollection
"""
zvals = np.atleast_1d(zs)
zsortval = (np.min(zvals) if zvals.size
else 0) # FIXME: arbitrary default
# FIXME: use issubclass() (although, then a 3D collection
# object would also pass.) Maybe have a collection3d
# abstract class to test for and exclude?
if type(col) is mcoll.PolyCollection:
art3d.poly_collection_2d_to_3d(col, zs=zs, zdir=zdir)
col.set_sort_zpos(zsortval)
elif type(col) is mcoll.LineCollection:
art3d.line_collection_2d_to_3d(col, zs=zs, zdir=zdir)
col.set_sort_zpos(zsortval)
elif type(col) is mcoll.PatchCollection:
art3d.patch_collection_2d_to_3d(col, zs=zs, zdir=zdir)
col.set_sort_zpos(zsortval)
super().add_collection(col)
[docs] def scatter(self, xs, ys, zs=0, zdir='z', s=20, c=None, depthshade=True,
*args, **kwargs):
"""
Create a scatter plot.
Parameters
----------
xs, ys : array-like
The data positions.
zs : float or array-like, default: 0
The z-positions. Either an array of the same length as *xs* and
*ys* or a single value to place all points in the same plane.
zdir : {'x', 'y', 'z', '-x', '-y', '-z'}, default: 'z'
The axis direction for the *zs*. This is useful when plotting 2D
data on a 3D Axes. The data must be passed as *xs*, *ys*. Setting
*zdir* to 'y' then plots the data to the x-z-plane.
See also :doc:`/gallery/mplot3d/2dcollections3d`.
s : float or array-like, default: 20
The marker size in points**2. Either an array of the same length
as *xs* and *ys* or a single value to make all markers the same
size.
c : color, sequence, or sequence of colors, optional
The marker color. Possible values:
- A single color format string.
- A sequence of colors of length n.
- A sequence of n numbers to be mapped to colors using *cmap* and
*norm*.
- A 2-D array in which the rows are RGB or RGBA.
For more details see the *c* argument of `~.axes.Axes.scatter`.
depthshade : bool, default: True
Whether to shade the scatter markers to give the appearance of
depth. Each call to ``scatter()`` will perform its depthshading
independently.
**kwargs
All other arguments are passed on to `~.axes.Axes.scatter`.
Returns
-------
paths : `~matplotlib.collections.PathCollection`
"""
had_data = self.has_data()
zs_orig = zs
xs, ys, zs = np.broadcast_arrays(
*[np.ravel(np.ma.filled(t, np.nan)) for t in [xs, ys, zs]])
s = np.ma.ravel(s) # This doesn't have to match x, y in size.
xs, ys, zs, s, c = cbook.delete_masked_points(xs, ys, zs, s, c)
# For xs and ys, 2D scatter() will do the copying.
if np.may_share_memory(zs_orig, zs): # Avoid unnecessary copies.
zs = zs.copy()
patches = super().scatter(xs, ys, s=s, c=c, *args, **kwargs)
art3d.patch_collection_2d_to_3d(patches, zs=zs, zdir=zdir,
depthshade=depthshade)
if self._zmargin < 0.05 and xs.size > 0:
self.set_zmargin(0.05)
self.auto_scale_xyz(xs, ys, zs, had_data)
return patches
scatter3D = scatter
[docs] def bar(self, left, height, zs=0, zdir='z', *args, **kwargs):
"""
Add 2D bar(s).
Parameters
----------
left : 1D array-like
The x coordinates of the left sides of the bars.
height : 1D array-like
The height of the bars.
zs : float or 1D array-like
Z coordinate of bars; if a single value is specified, it will be
used for all bars.
zdir : {'x', 'y', 'z'}, default: 'z'
When plotting 2D data, the direction to use as z ('x', 'y' or 'z').
**kwargs
Other arguments are forwarded to `matplotlib.axes.Axes.bar`.
Returns
-------
mpl_toolkits.mplot3d.art3d.Patch3DCollection
"""
had_data = self.has_data()
patches = super().bar(left, height, *args, **kwargs)
zs = np.broadcast_to(zs, len(left))
verts = []
verts_zs = []
for p, z in zip(patches, zs):
vs = art3d._get_patch_verts(p)
verts += vs.tolist()
verts_zs += [z] * len(vs)
art3d.patch_2d_to_3d(p, z, zdir)
if 'alpha' in kwargs:
p.set_alpha(kwargs['alpha'])
if len(verts) > 0:
# the following has to be skipped if verts is empty
# NOTE: Bugs could still occur if len(verts) > 0,
# but the "2nd dimension" is empty.
xs, ys = zip(*verts)
else:
xs, ys = [], []
xs, ys, verts_zs = art3d.juggle_axes(xs, ys, verts_zs, zdir)
self.auto_scale_xyz(xs, ys, verts_zs, had_data)
return patches
def bar3d(self, x, y, z, dx, dy, dz, color=None,
zsort='average', shade=True, lightsource=None, *args, **kwargs):
"""
Generate a 3D barplot.
This method creates three dimensional barplot where the width,
depth, height, and color of the bars can all be uniquely set.
Parameters
----------
x, y, z : array-like
The coordinates of the anchor point of the bars.
dx, dy, dz : float or array-like
The width, depth, and height of the bars, respectively.
color : sequence of colors, optional
The color of the bars can be specified globally or
individually. This parameter can be:
- A single color, to color all bars the same color.
- An array of colors of length N bars, to color each bar
independently.
- An array of colors of length 6, to color the faces of the
bars similarly.
- An array of colors of length 6 * N bars, to color each face
independently.
When coloring the faces of the boxes specifically, this is
the order of the coloring:
1. -Z (bottom of box)
2. +Z (top of box)
3. -Y
4. +Y
5. -X
6. +X
zsort : str, optional
The z-axis sorting scheme passed onto `~.art3d.Poly3DCollection`
shade : bool, default: True
When true, this shades the dark sides of the bars (relative
to the plot's source of light).
lightsource : `~matplotlib.colors.LightSource`
The lightsource to use when *shade* is True.
**kwargs
Any additional keyword arguments are passed onto
`~.art3d.Poly3DCollection`.
Returns
-------
collection : `~.art3d.Poly3DCollection`
A collection of three dimensional polygons representing
the bars.
"""
had_data = self.has_data()
x, y, z, dx, dy, dz = np.broadcast_arrays(
np.atleast_1d(x), y, z, dx, dy, dz)
minx = np.min(x)
maxx = np.max(x + dx)
miny = np.min(y)
maxy = np.max(y + dy)
minz = np.min(z)
maxz = np.max(z + dz)
# shape (6, 4, 3)
# All faces are oriented facing outwards - when viewed from the
# outside, their vertices are in a counterclockwise ordering.
cuboid = np.array([
# -z
(
(0, 0, 0),
(0, 1, 0),
(1, 1, 0),
(1, 0, 0),
),
# +z
(
(0, 0, 1),
(1, 0, 1),
(1, 1, 1),
(0, 1, 1),
),
# -y
(
(0, 0, 0),
(1, 0, 0),
(1, 0, 1),
(0, 0, 1),
),
# +y
(
(0, 1, 0),
(0, 1, 1),
(1, 1, 1),
(1, 1, 0),
),
# -x
(
(0, 0, 0),
(0, 0, 1),
(0, 1, 1),
(0, 1, 0),
),
# +x
(
(1, 0, 0),
(1, 1, 0),
(1, 1, 1),
(1, 0, 1),
),
])
# indexed by [bar, face, vertex, coord]
polys = np.empty(x.shape + cuboid.shape)
# handle each coordinate separately
for i, p, dp in [(0, x, dx), (1, y, dy), (2, z, dz)]:
p = p[..., np.newaxis, np.newaxis]
dp = dp[..., np.newaxis, np.newaxis]
polys[..., i] = p + dp * cuboid[..., i]
# collapse the first two axes
polys = polys.reshape((-1,) + polys.shape[2:])
facecolors = []
if color is None:
color = [self._get_patches_for_fill.get_next_color()]
color = list(mcolors.to_rgba_array(color))
if len(color) == len(x):
# bar colors specified, need to expand to number of faces
for c in color:
facecolors.extend([c] * 6)
else:
# a single color specified, or face colors specified explicitly
facecolors = color
if len(facecolors) < len(x):
facecolors *= (6 * len(x))
if shade:
normals = self._generate_normals(polys)
sfacecolors = self._shade_colors(facecolors, normals, lightsource)
else:
sfacecolors = facecolors
col = art3d.Poly3DCollection(polys,
zsort=zsort,
facecolor=sfacecolors,
*args, **kwargs)
self.add_collection(col)
self.auto_scale_xyz((minx, maxx), (miny, maxy), (minz, maxz), had_data)
return col
def set_title(self, label, fontdict=None, loc='center', **kwargs):
# docstring inherited
ret = super().set_title(label, fontdict=fontdict, loc=loc, **kwargs)
(x, y) = self.title.get_position()
self.title.set_y(0.92 * y)
return ret
[docs] def quiver(self, *args,
length=1, arrow_length_ratio=.3, pivot='tail', normalize=False,
**kwargs):
"""
ax.quiver(X, Y, Z, U, V, W, /, length=1, arrow_length_ratio=.3, \
pivot='tail', normalize=False, **kwargs)
Plot a 3D field of arrows.
The arguments could be array-like or scalars, so long as they
they can be broadcast together. The arguments can also be
masked arrays. If an element in any of argument is masked, then
that corresponding quiver element will not be plotted.
Parameters
----------
X, Y, Z : array-like
The x, y and z coordinates of the arrow locations (default is
tail of arrow; see *pivot* kwarg).
U, V, W : array-like
The x, y and z components of the arrow vectors.
length : float, default: 1
The length of each quiver.
arrow_length_ratio : float, default: 0.3
The ratio of the arrow head with respect to the quiver.
pivot : {'tail', 'middle', 'tip'}, default: 'tail'
The part of the arrow that is at the grid point; the arrow
rotates about this point, hence the name *pivot*.
normalize : bool, default: False
Whether all arrows are normalized to have the same length, or keep
the lengths defined by *u*, *v*, and *w*.
**kwargs
Any additional keyword arguments are delegated to
:class:`~matplotlib.collections.LineCollection`
"""
def calc_arrows(UVW, angle=15):
# get unit direction vector perpendicular to (u, v, w)
x = UVW[:, 0]
y = UVW[:, 1]
norm = np.linalg.norm(UVW[:, :2], axis=1)
x_p = np.divide(y, norm, where=norm != 0, out=np.zeros_like(x))
y_p = np.divide(-x, norm, where=norm != 0, out=np.ones_like(x))
# compute the two arrowhead direction unit vectors
ra = math.radians(angle)
c = math.cos(ra)
s = math.sin(ra)
# construct the rotation matrices of shape (3, 3, n)
Rpos = np.array(
[[c + (x_p ** 2) * (1 - c), x_p * y_p * (1 - c), y_p * s],
[y_p * x_p * (1 - c), c + (y_p ** 2) * (1 - c), -x_p * s],
[-y_p * s, x_p * s, np.full_like(x_p, c)]])
# opposite rotation negates all the sin terms
Rneg = Rpos.copy()
Rneg[[0, 1, 2, 2], [2, 2, 0, 1]] *= -1
# Batch n (3, 3) x (3) matrix multiplications ((3, 3, n) x (n, 3)).
Rpos_vecs = np.einsum("ij...,...j->...i", Rpos, UVW)
Rneg_vecs = np.einsum("ij...,...j->...i", Rneg, UVW)
# Stack into (n, 2, 3) result.
head_dirs = np.stack([Rpos_vecs, Rneg_vecs], axis=1)
return head_dirs
had_data = self.has_data()
# handle args
argi = 6
if len(args) < argi:
raise ValueError('Wrong number of arguments. Expected %d got %d' %
(argi, len(args)))
# first 6 arguments are X, Y, Z, U, V, W
input_args = args[:argi]
# extract the masks, if any
masks = [k.mask for k in input_args
if isinstance(k, np.ma.MaskedArray)]
# broadcast to match the shape
bcast = np.broadcast_arrays(*input_args, *masks)
input_args = bcast[:argi]
masks = bcast[argi:]
if masks:
# combine the masks into one
mask = reduce(np.logical_or, masks)
# put mask on and compress
input_args = [np.ma.array(k, mask=mask).compressed()
for k in input_args]
else:
input_args = [np.ravel(k) for k in input_args]
if any(len(v) == 0 for v in input_args):
# No quivers, so just make an empty collection and return early
linec = art3d.Line3DCollection([], *args[argi:], **kwargs)
self.add_collection(linec)
return linec
shaft_dt = np.array([0., length], dtype=float)
arrow_dt = shaft_dt * arrow_length_ratio
cbook._check_in_list(['tail', 'middle', 'tip'], pivot=pivot)
if pivot == 'tail':
shaft_dt -= length
elif pivot == 'middle':
shaft_dt -= length / 2
XYZ = np.column_stack(input_args[:3])
UVW = np.column_stack(input_args[3:argi]).astype(float)
# Normalize rows of UVW
norm = np.linalg.norm(UVW, axis=1)
# If any row of UVW is all zeros, don't make a quiver for it
mask = norm > 0
XYZ = XYZ[mask]
if normalize:
UVW = UVW[mask] / norm[mask].reshape((-1, 1))
else:
UVW = UVW[mask]
if len(XYZ) > 0:
# compute the shaft lines all at once with an outer product
shafts = (XYZ - np.multiply.outer(shaft_dt, UVW)).swapaxes(0, 1)
# compute head direction vectors, n heads x 2 sides x 3 dimensions
head_dirs = calc_arrows(UVW)
# compute all head lines at once, starting from the shaft ends
heads = shafts[:, :1] - np.multiply.outer(arrow_dt, head_dirs)
# stack left and right head lines together
heads = heads.reshape((len(arrow_dt), -1, 3))
# transpose to get a list of lines
heads = heads.swapaxes(0, 1)
lines = [*shafts, *heads]
else:
lines = []
linec = art3d.Line3DCollection(lines, *args[argi:], **kwargs)
self.add_collection(linec)
self.auto_scale_xyz(XYZ[:, 0], XYZ[:, 1], XYZ[:, 2], had_data)
return linec
quiver3D = quiver
def voxels(self, *args, facecolors=None, edgecolors=None, shade=True,
lightsource=None, **kwargs):
"""
ax.voxels([x, y, z,] /, filled, facecolors=None, edgecolors=None, \
**kwargs)
Plot a set of filled voxels
All voxels are plotted as 1x1x1 cubes on the axis, with
``filled[0, 0, 0]`` placed with its lower corner at the origin.
Occluded faces are not plotted.
.. versionadded:: 2.1
Parameters
----------
filled : 3D np.array of bool
A 3d array of values, with truthy values indicating which voxels
to fill
x, y, z : 3D np.array, optional
The coordinates of the corners of the voxels. This should broadcast
to a shape one larger in every dimension than the shape of
*filled*. These can be used to plot non-cubic voxels.
If not specified, defaults to increasing integers along each axis,
like those returned by :func:`~numpy.indices`.
As indicated by the ``/`` in the function signature, these
arguments can only be passed positionally.
facecolors, edgecolors : array-like, optional
The color to draw the faces and edges of the voxels. Can only be
passed as keyword arguments.
This parameter can be:
- A single color value, to color all voxels the same color. This
can be either a string, or a 1D rgb/rgba array
- ``None``, the default, to use a single color for the faces, and
the style default for the edges.
- A 3D ndarray of color names, with each item the color for the
corresponding voxel. The size must match the voxels.
- A 4D ndarray of rgb/rgba data, with the components along the
last axis.
shade : bool, default: True
Whether to shade the facecolors. Shading is always disabled when
*cmap* is specified.
.. versionadded:: 3.1
lightsource : `~matplotlib.colors.LightSource`
The lightsource to use when *shade* is True.
.. versionadded:: 3.1
**kwargs
Additional keyword arguments to pass onto
`~mpl_toolkits.mplot3d.art3d.Poly3DCollection`.
Returns
-------
faces : dict
A dictionary indexed by coordinate, where ``faces[i, j, k]`` is a
`.Poly3DCollection` of the faces drawn for the voxel
``filled[i, j, k]``. If no faces were drawn for a given voxel,
either because it was not asked to be drawn, or it is fully
occluded, then ``(i, j, k) not in faces``.
Examples
--------
.. plot:: gallery/mplot3d/voxels.py
.. plot:: gallery/mplot3d/voxels_rgb.py
.. plot:: gallery/mplot3d/voxels_torus.py
.. plot:: gallery/mplot3d/voxels_numpy_logo.py
"""
# work out which signature we should be using, and use it to parse
# the arguments. Name must be voxels for the correct error message
if len(args) >= 3:
# underscores indicate position only
def voxels(__x, __y, __z, filled, **kwargs):
return (__x, __y, __z), filled, kwargs
else:
def voxels(filled, **kwargs):
return None, filled, kwargs
xyz, filled, kwargs = voxels(*args, **kwargs)
# check dimensions
if filled.ndim != 3:
raise ValueError("Argument filled must be 3-dimensional")
size = np.array(filled.shape, dtype=np.intp)
# check xyz coordinates, which are one larger than the filled shape
coord_shape = tuple(size + 1)
if xyz is None:
x, y, z = np.indices(coord_shape)
else:
x, y, z = (np.broadcast_to(c, coord_shape) for c in xyz)
def _broadcast_color_arg(color, name):
if np.ndim(color) in (0, 1):
# single color, like "red" or [1, 0, 0]
return np.broadcast_to(color, filled.shape + np.shape(color))
elif np.ndim(color) in (3, 4):
# 3D array of strings, or 4D array with last axis rgb
if np.shape(color)[:3] != filled.shape:
raise ValueError(
"When multidimensional, {} must match the shape of "
"filled".format(name))
return color
else:
raise ValueError("Invalid {} argument".format(name))
# broadcast and default on facecolors
if facecolors is None:
facecolors = self._get_patches_for_fill.get_next_color()
facecolors = _broadcast_color_arg(facecolors, 'facecolors')
# broadcast but no default on edgecolors
edgecolors = _broadcast_color_arg(edgecolors, 'edgecolors')
# scale to the full array, even if the data is only in the center
self.auto_scale_xyz(x, y, z)
# points lying on corners of a square
square = np.array([
[0, 0, 0],
[1, 0, 0],
[1, 1, 0],
[0, 1, 0],
], dtype=np.intp)
voxel_faces = defaultdict(list)
def permutation_matrices(n):
"""Generate cyclic permutation matrices."""
mat = np.eye(n, dtype=np.intp)
for i in range(n):
yield mat
mat = np.roll(mat, 1, axis=0)
# iterate over each of the YZ, ZX, and XY orientations, finding faces
# to render
for permute in permutation_matrices(3):
# find the set of ranges to iterate over
pc, qc, rc = permute.T.dot(size)
pinds = np.arange(pc)
qinds = np.arange(qc)
rinds = np.arange(rc)
square_rot_pos = square.dot(permute.T)
square_rot_neg = square_rot_pos[::-1]
# iterate within the current plane
for p in pinds:
for q in qinds:
# iterate perpendicularly to the current plane, handling
# boundaries. We only draw faces between a voxel and an
# empty space, to avoid drawing internal faces.
# draw lower faces
p0 = permute.dot([p, q, 0])
i0 = tuple(p0)
if filled[i0]:
voxel_faces[i0].append(p0 + square_rot_neg)
# draw middle faces
for r1, r2 in zip(rinds[:-1], rinds[1:]):
p1 = permute.dot([p, q, r1])
p2 = permute.dot([p, q, r2])
i1 = tuple(p1)
i2 = tuple(p2)
if filled[i1] and not filled[i2]:
voxel_faces[i1].append(p2 + square_rot_pos)
elif not filled[i1] and filled[i2]:
voxel_faces[i2].append(p2 + square_rot_neg)
# draw upper faces
pk = permute.dot([p, q, rc-1])
pk2 = permute.dot([p, q, rc])
ik = tuple(pk)
if filled[ik]:
voxel_faces[ik].append(pk2 + square_rot_pos)
# iterate over the faces, and generate a Poly3DCollection for each
# voxel
polygons = {}
for coord, faces_inds in voxel_faces.items():
# convert indices into 3D positions
if xyz is None:
faces = faces_inds
else:
faces = []
for face_inds in faces_inds:
ind = face_inds[:, 0], face_inds[:, 1], face_inds[:, 2]
face = np.empty(face_inds.shape)
face[:, 0] = x[ind]
face[:, 1] = y[ind]
face[:, 2] = z[ind]
faces.append(face)
# shade the faces
facecolor = facecolors[coord]
edgecolor = edgecolors[coord]
if shade:
normals = self._generate_normals(faces)
facecolor = self._shade_colors(facecolor, normals, lightsource)
if edgecolor is not None:
edgecolor = self._shade_colors(
edgecolor, normals, lightsource
)
poly = art3d.Poly3DCollection(
faces, facecolors=facecolor, edgecolors=edgecolor, **kwargs)
self.add_collection3d(poly)
polygons[coord] = poly
return polygons
def get_tightbbox(self, renderer, call_axes_locator=True,
bbox_extra_artists=None, *, for_layout_only=False):
ret = super().get_tightbbox(renderer,
call_axes_locator=call_axes_locator,
bbox_extra_artists=bbox_extra_artists,
for_layout_only=for_layout_only)
batch = [ret]
if self._axis3don:
for axis in self._get_axis_list():
if axis.get_visible():
try:
axis_bb = axis.get_tightbbox(
renderer,
for_layout_only=for_layout_only
)
except TypeError:
# in case downstream library has redefined axis:
axis_bb = axis.get_tightbbox(renderer)
if axis_bb:
batch.append(axis_bb)
return mtransforms.Bbox.union(batch)
docstring.interpd.update(Axes3D=artist.kwdoc(Axes3D))
docstring.dedent_interpd(Axes3D.__init__)
def get_test_data(delta=0.05):
"""Return a tuple X, Y, Z with a test data set."""
x = y = np.arange(-3.0, 3.0, delta)
X, Y = np.meshgrid(x, y)
Z1 = np.exp(-(X**2 + Y**2) / 2) / (2 * np.pi)
Z2 = (np.exp(-(((X - 1) / 1.5)**2 + ((Y - 1) / 0.5)**2) / 2) /
(2 * np.pi * 0.5 * 1.5))
Z = Z2 - Z1
X = X * 10
Y = Y * 10
Z = Z * 500
return X, Y, Z